Here that the best 6 iPhone games of 2017.
This list is a look at our favorite iPhone games of all time, based on our list of the best 100 iPhone apps of all time. As with the rest of the apps on the list, we evaluated games based on their design, cultural impact and how they resonated with users. The games below are ranked in the order in which they appeared on the best 100 list.
For a closer look at how we chose and ranked the apps on our list, you can read more about our methodology here.
1. Ridiculous Fishing
Ridiculous Fishing ($2.99) almost never was. It started as the Flash game Radical Fishing before developer Vlambeer decided to expand on the idea for a mobile release. Roughly one year into development, a competing studio released a similar game in 2011 with the same premise, swapping out the grizzled Ridiculous fisherman for a ninja. Instead of calling it quits, Vlambeer pushed forward and eventually launched Ridiculous Fishing in 2013, to wide acclaim, even nabbing an Apple Design Awards at the 2013 Worldwide Developers Conference.
One doesn’t hear the words “quiz app” and think “good game,” but QuizUp is different. This game lets you prove to both your friends and complete strangers that you are the master of Parks and Recreation trivia. Or beer trivia. Or Nicki Minaj trivia. In fact, whatever you’re an expert in, QuizUp offers a game for it. It’s this depth that makes the game compelling. Your friends might not by playing as much as they were a year ago, but it’s still popular enough worldwide to get guaranteed matches with randos. Also, can you name another app developed by a man named Thor? Didn’t think so.
3. Jetpack Joyride
A year after riding to critical acclaim with 2010’s Fruit Ninja, Halfbrick Studios followed up with the hit game up with Jetpack Joyride, an addictive endless side-scroller that went on to win an Apple Design Award in 2012. Featuring Barry Steakfries, one of the company’s original characters, players tap on the screen to propel him forward as far as possible, all the while trying to avoid dangerous obstacles ranging from lasers to zappers, collect power-ups and enter robot vehicles. Jetpack Joyride helped create the endless-runner genre on mobile, and its huge success also paved the way for indie studios to get serious recognition within the gaming industry. Today, Jetpack Joyride is a franchise that spans all the major game platforms.
4. Temple Run
.A few iPhone games had flirted with the endless-runner idea prior to Temple Run — games where you’d move forward until your reflexes failed you — but 2011 hit succeeded in making it a mobile staple. The top-down view of a person who must escape nightmarish monsters chasing him over every type of twisty, fantastic terrain was very compelling. The game also never did the same thing twice, so players had to keep their reflexes sharp as they dodged left, right, over and under with nimble swipes of their finger. The husband-and-wife team of Imangi Studios went on to even bigger success with its 2013 sequel and has done successful tie-in games with Disney and Olympic athlete Usain Bolt.
5. Clash of Clans
As mobile games became ubiquitous, it was soon apparent how social they were. Clash of Clans brought more complex gameplay to the iPhone audience when it took off in 2012. Players needed to build their own bases over time, allying with clans of others to fend off attacks from friends and strangers that could come at any time. Leveling up your army of goblins and archers took time and daily maintenance, but Facebook hits like Farmville had already trained the audience to expect that. Clash of Clans is still sitting pretty as one of the highest-grossing iOS games, and it’s spawned countless imitators, including Game of War. That’s right — you can blame/thank Clans for that interminable ad campaign starring Kate Upton.
6. Angry Birds
It seems a red, round bird with thick, scowling eyebrows is destined to be just as recognizable as Mario or Sonic the Hedgehog. Every platform needs that first game to push it to new heights, and for iOS, that game was Angry Birds ($0.99).
The simple idea of slingshotting disgruntled avians towards teetering towers of bricks, stones and pigs were the perfect fit for touch controls. It was helped along by challenging yet easy-to-play levels that could be attempted — and re-attempted — in a minute. Adding to the challenge was each level’s star rating, meaning you could still perfect your score and beat your friends. It changed the way mobile developers thought about games for years, with both a premium version and a free, ad-supported version available.
Angry Birds eventually came in so many sequels and flavors — including tie-ins with Star Wars and Transformers — and spawned toys, cartoons, and an upcoming animated film.